Idea 2 of 2 · free-will toy · v2
Not a screensaver with lore slapped on. One idea, shown in motion: who remains depends on variation, pressure, and time.
Who remains depends on variation, pressure, and time. Flood the world with food and almost anyone survives; keep crumbs scarce and traits that reach food leave more children. Same cartoon rules that make ant farms and evolutionary sketches interesting — not a model of real stars, but not empty motion either.
Click/tap spends care (limited) to sprinkle crumbs. Natural rain is sparse on purpose. Watch only locks intervention so you are just a telescope. No accounts, no uploads, no external brains.
Live notes when blooms, crashes, scarcity, or color dominance show up. Leave the tab open a minute; pressure is slow on purpose.
Chat can explain selection in a paragraph. This page makes you sit with a small system where easy food softens the story and scarce food rewrites who remains. That is the point of a workshop object — not competing with free Grok for answers.